Tuesday 31 March 2009

Multiplatform Game Site Actually Likes PC

Now I don't usually make a habit about talking about Gaming Lists that spring up on game sites, but this one is particularly good. It's the "9 (why 9?) Scariest Games Of All Time", and with the exception of the last on the list it's absolutely spot-on in my opinion.

This is mostly because all the games on there are (with two exceptions) are PC games, and mostly aren't even available on consoles. I found this so refreshing I had to post a Blog about it. Normally a list like this (on GamesRadar or wherever) would throw up Resident Evil, Project Zero, Siren and all the other third-person fixed-camera crap-controlling console survival horrors.


System Shock 2 might make it in to one of those lists, but would the Haunted Hotel level in Vampire: Bloodlines? Dark Seed? Clive Barker's Undying?! Did I actually write this list and forget about it, or something?




(On a happy note, this is the first post on this Blog to mention Clive Barker's Undying, System Shock 2, and Vampire. I'm proud!)

EDIT: It's been noted that they missed out the Thief games and Condemned. Oh well, kick off Dead Space and stick in either Thief 1 (Return To The Cathedral) or Thief 3 (The Cradle) then we'll be happy.

- Chris Capel

3 comments:

  1. Pretty good list, except I'd take out FEAR, because it isn't scary, put Dead Space where fear was, and stick Thief:Deadly Shadows and Condemned in there.

    ReplyDelete
  2. Dead Space was only scary at one specific bit - not once during the actual game did I find it in any way chilling/scary/nerve-jangling/pant-wetting.

    ReplyDelete
  3. Nick Brakespear12 April 2009 at 02:57

    Wtf is wrong with you people? Condemned and Thief: Deadly Shadows?

    Fuck that. Thief 2 was way more tense than Deadly Shadows. If anyone says they didn't crap themselves when one of those big bastard tree monsters woke up and chased them, they're lying.

    Dead Space...I enjoyed it. But then I've been desperate for a SS2-type game (at least in terms of setting). It's scary-factor was somewhat spoiled by the fact that the entire game consisted of

    AAAGH! MONSTER! KILL IT!


    AAAGH! ANOTHER ONE! KILL THAT ONE TOO!

    AAAGH! TWO MONSTERS! KILL THEM!

    AAAGH! MONSTERS! MORE OF THEM!

    Not once did it built up any tension, or add variety to its "how to survive and what to expect" rules.

    ReplyDelete