(You're a bastard too.)
Which brings me on to my second game, which I accept a lot more... providing the reasons behind it were honourable. It's Batman: Arkham Asylum, it was due to come out the same day as Ghostbusters, and once again this decision was only made a month before release (is that day cursed or something?). And unlike Ghostbusters, there's no importing as it's worldwide not coming out until "Late Summer 09". Nice of you to be specific, guys.
Once again just like Ghostbusters, the reason for this seems down to last-minute business shenanigans, with Square-Enix taking over Eidos (the game's publisher). Eidos had been really ramping up the hype (both PCZ and PSM3 have it on their latest covers, demos in stores), so I doubt they would've gone with this choice themselves.
If Eidos/Squeenix are to believed that the game was held back "to make it as perfect as possible" (I thought it was perfect already) then I don't mind too much - more development time means a better game (unless you're 3D Realms of course). On the other hand, maybe they wanted it at a more lucrative time of year... but publishers aren't driven by money, surely?
Oh well, at least I've still got Indiana Jones and the Staff of Kings on the Wii.
- Chris Capel