Showing posts with label Brutal Legend. Show all posts
Showing posts with label Brutal Legend. Show all posts

Monday, 19 October 2009

Brütal!

Yes, we're still here. I've been extremely busy since the last post (doing an English Teaching course, y'know), and the others, well, they're just... themselves.

Anyway, let's talk about some games quickly. In fact one in particular, since I've just finished it: Brütal Legend. After the fantastic Psychonauts (as featured in our Bare Essentials gaming list on the right) the ever-misspelt Tim Schafer and never-misspelt Double Fine have been beavering away on this big homage to the epic heavy metal music of yore.

Despite being advertised everywhere as a free-roaming/driving hack n' slash game, people are going to be quite shocked to discover that that's only the first hour or two. Pretty much all of the rest of the game is a genre that we PC players know exist but console gamers have never heard of, hence why everyone's wrongly referring to it as an RTS game. It's nothing of the sort: it's an Action Strategy game. The biggest comparisons are to Sacrifice and the Reaper third of Giants: Citizen Kabuto. You're right in the middle of the action, but you're commanding troops on the fly too.

And sadly, this is where two things come in: 1. All types of Strategy game are much more at home on the PC because it's far easier to issue orders with the mouse and keyboard, a problem which makes ordering and controlling units very frustrating in Brütal Legend, and 2. Double Fine have no experience of this genre, and it shows.

They break one of the big Golden Rules of Good Gaming: if you get something new, useful, and vitally important, you need to be shown how to use it, and then be forced to do so to make sure you get the hang of it. Brütal Legend does not do this, and it doesn't do it often. If I hadn't been told by Kotaku that Rally Flags existed I never would've used them, and I never would've finished the game.

The style, humour, and story (despite an anticlimactic rushed ending) suck you in, but unless you're an Action Strategy Heavy Metal fan, you'll get frustrated fast. Brütal Legend's easy to fall in love with, but hard to love. At least for me.

- Chris Capel

Monday, 28 September 2009

Feudian Slip

I've mentioned before my plans to stay in China with my girlfriend for a while. I'll be going end of October, but my original plan was end of September - pretty much now. I remember when the date slipped due to various reasons, looking at the gaming release schedule and thinking "at least there's some damn fine consolation prizes".

What a great month. Bioshock 2, Dragon Age Origins, Borderlands, Alpha Protocol, Brutal Legend...

Of course, we know what happened next. Bioshock 2? Next year. Dragon Age Origins? November. Borderlands? Last day of October now, after I'd moved forward my travel plans since nothing was coming out October 30th previously. Alpha Protocol? Next year now very probably (although Sega are still baffingly tight-lipped). Brutal Legend? Despite my fervent predictions/hopes/demands, EA aren't releasing it on PC (yet). As my 360 ain't coming with me, I have to turn down a Tim Schafer game. I feel dirty.

Oh, I'll be playing most of them no doubt (unless they require some hideous online activation that won't work in China...), but this constant slipping does really bug me. Especially when it's unique to the PC.

Borderlands has slipped a week, only on PC. What the fuck guys? Surely you knew about all these technical things? And didn't you make the damn game on a PC? It works fine! And if it doesn't, how does just an extra week help?

Assassin's Creed II was never coming October, but it was coming November - now the PC version isn't. It seems like someone at Ubisoft made a mistake when they said it was coming out on PC at the same time as the console versions and they've only just realised. "Sacre bleu (they're French, remember)! Assassaaan's Creed Deux was announced as coming le same date for PC! PC games do not come out at le same time as le consolé, it just isn't Tour De France!"

This just in: Mass Effect 2 delayed on PC. "We were just kidding," explains Bioware. "We never thought anyone would take that announcement seriously. I mean, whoever heard of a PC game releasing at the same time as the console version?"

- Chris Capel